Combat Spells

All combat spells work by damaging the target directly, bypassing physical armor and other non-magical forms of protection. A combat spell can affect any target in the caster’s line of sight.

Death Touch
Type: Mana • Target: Willpower • Duration: Instant • Drain: (Force/2) -1

Death Touch requires the caster to touch the target. The spell does physical damage to a single target. It is a mana spell, so it only affects living and magical targets and is resisted by Willpower.

Manabolt
Type: Mana • Target: Willpower • Duration: Instant • Drain: (Force/2)

Manabolt channels destructive magical power into the target, doing physical damage. As mana spells, they only affect living and magical targets and are resisted by Willpower (or Force). Manabolt affects a single target.

Manaball
Type: Mana • Target: Willpower • Duration: Instant • Drain: (Force/2) +1

Manaball functions like Manabolt, except it is an area spell.

Powerbolt
Type: Physical • Target: Body • Duration: Instant • Drain: (Force/2) +1

Powerbolt channels destructive magical power into the target, doing physical damage. These spells affect both living and non-living targets and are resisted by the target’s Body. Powerbolt affects a single target.

Powerball
Type: Physical • Target: Body • Duration: Instant • Drain: (Force/2) +2

Powerball functoins like Powerbolt, except it is an area spell.

Stunbolt
Type: Mana • Target: Willpower • Duration: Instant • Drain: (Force/2) -1

Stun spells channel magical energy directly into the target, causing stun damage. They are often referred to as “sleep” spells because they can render targets unconscious. Stunbolt affects a single target.

Stunball
Type: Mana • Target: Willpower • Duration: Instant • Drain: (Force/2) -1

Stun spells channel magical energy directly into the target, causing stun damage. They are often referred to as “sleep” spells because they can render targets unconscious. Stunball is an area spell.